Flat per job, language-invariant

    What does dubbing one video into 10 languages cost?

    Ten dub jobs at the same price each — whatever one dub of that video costs, the tenth language costs the same as the first. There is no per-language rate anywhere in the pricing, and dubbing is not derived from the 1-to-20 credits-per-second lipsync rate card: a dub is its own job type with its own flat charge. The number of languages multiplies the job count and nothing else.

    Billed per dub jobflat per dub job

    The formula

    credits = dub_job_price × languages
    dub_job_price
    one flat charge per submitted dub. It is the same figure for Japanese as for Spanish — the target language is not a pricing dimension anywhere in the catalogue.
    languages
    one job per target language. This is the only term that multiplies, which is why the honest answer to "what do ten languages cost" is "ten times one".

    Worked example — One product video, 10 markets

    1. 1.one dub job per target language
    2. 2.the price of each job does not vary by language
    3. 3.credits = dub_job_price × 10

    = ten identical charges — confirm the exact figure with the in-app cost estimate before submitting the batch

    The rate card people wrongly reach for

    This page exists because of one specific and expensive mistake: pricing a localisation project off the lipsync rate card. Lipsync bills per second at 1 to 20 credits, so a three-minute video across ten languages looks, under that arithmetic, like an enormous number. Dubbing does not work that way. It is submitted as a job and billed as a job.

    The second assumption worth killing is that some languages cost more than others. They do not. Nothing in the pricing reads the target language — not the rate, not a multiplier, not a surcharge. A language your audience is small in costs exactly what your biggest market costs.

    What does change the job is which engine runs it, and the engines differ on capability rather than on a published per-unit rate. Pick the engine for what it does to the video, then check the exact charge with the app's cost estimate before submitting ten of them.

    Engines, limits, and what multiplies

    Every figure below is computed from Versely's live price matrix — the same matrix the app quotes you from before it charges. These are prices, not verdicts: the buyer's guides are where models get ranked.

    The two dubbing engines and what they accept

    Engine limits, taken from the dubbing tool's own specification. These are capability constraints, not prices.

    EngineWorks onLength limitLip movementTrimming
    ElevenLabs (default)Audio or videoUp to 30 minutesVoice cloning, no lip re-syncSupported via start and end times
    HeyGenVideo onlyUp to 8 minutesLip-synced translationNot supported

    HeyGen supports a subset of languages; ElevenLabs is the default and the more permissive on input. The source must already be hosted on Versely — external links are not accepted.

    What multiplies a dubbing bill and what does not

    The whole point of the page in one table.

    VariableDoes it multiply the charge?
    Number of target languagesYes — one job each, all priced identically
    Which language you pickedNo
    Number of speakers in the videoNo
    Re-running a language you already dubbedYes — a resubmission is a new job
    The per-second lipsync rate cardNo — a dub is not billed as a lipsync render

    What changes a localisation bill

    How many languages you actually ship

    The only real multiplier. Five markets cost half of ten, exactly.

    Trimming the source before you dub it

    Cheaper on effort and safer on quality — and on the default engine you can trim within the same submission rather than making a separate cut first.

    Getting the master right first

    Every resubmission is another job at the same price. Approve the master cut before you fan it out across markets.

    Engine choice

    Decides whether the mouth movements are re-synced and how long a source you can submit — pick on capability, then confirm the charge.

    What a dub job does not cover

    • Translating on-screen text or captions, which is a separate captioning job per language.
    • Re-rendering the video after the dub, if you are also re-cutting it.
    • The original video's own generation cost.

    Budgeting a multi-market rollout

    Because the per-job figure is quoted at submission rather than published as a rate, plan this one by job count: 10 languages is 10 charges against your balance, and the app's estimate will price the batch before it runs.

    Plan sizes and what each grants are on the cost hub.

    Related lipsync models

    Every model page shows its own price matrix, its published credit range, and the option table this formula reads from.

    Frequently asked questions

    Do rare languages cost more than common ones?+

    No. Language is not a pricing dimension on Versely. The charge for a dub is the same whichever target language you select.

    Can I work out dubbing cost from the lipsync per-second rates?+

    No, and doing so overstates it badly. Lipsync is a per-second render of a face against an audio track, billed at 1 to 20 credits a second. Dubbing is its own job type with its own flat charge. They share neither the meter nor the rate card.

    Is dubbing ten languages cheaper as a batch?+

    There is no batch discount — ten languages is ten jobs. The saving available is in not dubbing markets you will not publish to.

    Which engine should I use?+

    The default ElevenLabs engine if the source is long, audio-only, or needs trimming in the same pass. HeyGen if the mouth movements need to match the new language and the video is under eight minutes.

    Can I dub a YouTube link?+

    No. The source has to be media already hosted on Versely — a prior generation, an upload, or the output of another job.

    Different job, different arithmetic

    These are not variations on the formula above — each one meters something else entirely.

    Which model should I actually pick?

    This page prices the job. The buyer's guides rank the models, with the sort criterion stated on every one.

    Jobs billed this way

    Further reading

    See the price before you spend it

    Versely quotes the exact credit cost of every generation before it runs, and the agent will estimate a whole batch on request. The all-in-one AI studio for creators. 60+ models for video, image, voice, music and lipsync in a single app.