Output quality

    Scene continuity

    Also called Shot continuity, Wardrobe continuity, Handoff continuity.

    Scene continuity is whether identity, wardrobe, set and lighting hold across separately generated shots, rather than inside one clip's temporal consistency.

    Temporal consistency is a single generate holding together frame to frame. Scene continuity is the next problem: shot two has to look like it belongs after shot one even though it was a different job. That is why multi-scene generation hands the last frame of N to the start of N+1, and why a reusable character is a named asset instead of an adjective in the next prompt.

    Character-consistency is the face. Continuity also includes the shirt, the room, the time of day. First-last-frame interpolates two stills you locked; it cannot invent the wardrobe that was not in either still. Video-extend continues one clip; it does not jump to a new setup and keep the cast.

    If the board has a new location, continuity of place is not required — continuity of the person is. Write which one you actually need, then pick the handoff type that copies those pixels.

    In practice

    • Use a previous-scene or last-frame handoff when the same person has to walk into the next shot.
    • Register the cast as reusable characters so scene four can look them up.
    • Do not ask temporal consistency on an 8-second clip to stand in for a six-shot board.

    The mistake to avoid

    Regenerating shot two from a text prompt that names the same person and reading the recast as a model bug. Continuity needed pixels from shot one, not a synonym.

    Where you will run into it

    Related terms

    The all-in-one AI studio for creators. 60+ models for video, image, voice, music and lipsync in a single app.