Output quality

    Bit depth

    Also called Colour depth.

    Bit depth is how many distinct brightness levels a file can record per colour channel — 256 at 8-bit, 1,024 at 10-bit — and it is the axis responsible for banding, a defect that more resolution or a sharper export setting cannot fix because neither one touches it.

    Each channel is stored as a fixed number of bits, and the bit count sets a hard ceiling on how many steps are available between pure black and full brightness. Eight bits allow 256 of them; ten bits allow 1,024, four times as many gradations across the same range. A smooth gradient — a sky, a soft studio backdrop, a gradient generated as a background — needs enough of those steps to pass as continuous rather than as a staircase.

    Banding is what happens when it runs out of steps, and it is not caused by bit depth alone: a generation's own sampling already quantises a long, low-frequency ramp into a limited set of values, and lossy compression spends its budget on edges and texture rather than a ramp nobody was expected to notice, discarding more of the steps that were left. The result can look fine at rest and posterise the moment a grade stretches contrast across it — the steps were always there, a grade just spread them far enough apart to see.

    This is a genuinely separate axis from both resolution and chroma subsampling. Resolution is pixel count; bit depth is how many brightness values each pixel can hold regardless of how many pixels there are. A file can be sharp, high-resolution and still band visibly, because sharpness and gradation depth were never the same property.

    In practice

    • Banding in a smooth gradient is a bit-depth-and-compression symptom, not a resolution one — more pixels will not fix visible steps in a sky.
    • Grading — pushing contrast, lifting shadows — makes existing banding worse by spreading fewer levels across a wider range.
    • Work in a higher-bit-depth intermediate and dither on the way down to delivery if the source is due for a grade; convert down for the final export last.

    The mistake to avoid

    Upscaling or raising the resolution setting to fix banding. Banding is a shortage of brightness levels, not a shortage of pixels, and neither upscaling nor a sharper resolution adds a single new level to the gradient.

    Go deeper

    Stop Banding After You Grade AI Skies

    Generated skies posterize under contrast. Use a 10-bit intermediate, dither, and a stills-plus-motion checklist before you add grain or reroll.

    Related terms

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