Generation controls

    Frame rate

    Also called FPS, Frames per second.

    Frame rate is how many still frames make up one second of video, written as fps — 24 for a filmic look, 30 for broadcast-standard motion, 60 for smooth fast action.

    Rate and duration together decide how many frames the model actually has to produce. Ten seconds at 60fps is six hundred frames against two hundred and forty at 24fps, and every one of them has to agree with its neighbours. That is why higher frame rates cost more time and are not offered everywhere.

    The choice reads on screen. 24fps carries the slight strobe audiences associate with cinema; 60fps looks immediate and hyper-real, which flatters sport and gameplay and makes drama look like a home video. Neither is a quality setting — they are different textures of motion.

    Some models generate at a fixed internal rate and interpolate to whatever you asked for. That is not the same as generating those frames, and it is worth knowing which one you are getting when smoothness is the point.

    In practice

    • 24 or 30 is the safe default for social; 60 is worth it only when the motion is fast.
    • Mixing rates in one edit causes judder at the joins — pick one for the whole piece.
    • Slow motion needs a high capture rate, not a high playback rate.

    Frame rates you can pick

    Models that let you choose the output frame rate instead of fixing it. 50 of the 296 models in the Versely catalog qualify.

    24fps5030fps4960fps1848fps1
    ModelProviderType
    Kling 2.5 TurboKlingVideo
    VEO 3.1GoogleVideo
    Pixverse V4PixverseVideo
    Kling Video V2.6 Pro Text to VideoKlingVideo
    Wan V2.6 Text to VideoWanVideo
    Luma Ray 2 720pLumaVideo
    Seedance 1.5 Pro Text to VideoByteDanceVideo
    Seedance Image to VideoByteDanceVideo

    Browse all 27 spec pages for full settings, resolutions and credit costs.

    The mistake to avoid

    Assuming a higher number is a higher quality. At a fixed budget, more frames per second usually means fewer pixels or less time per frame.

    Related terms

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