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    create_hook_pack is a pack of openings, not a finished film

    A branded hook pack is one named job: N distinct 1080p portrait opens, one charge. Using it as a movie maker or a single-hook renderer wastes the pack.

    Versely Team4 min read

    create_hook_pack is a pack of openings. It is not a finished film, not five separate video generates, not a catalog of premade reaction clips. Brief a brand, get N distinct scroll-stopping hooks, charged once for the set. Ask it to "make the whole ad" and you have spent the pack on the only part it makes: the first seconds, burned as big TikTok-style text, 1080p portrait, Vidu Q3.

    Create a branded hook pack is the named agent job. Required input is brand_context. Count, caption mode, vibes, emotions are optional. The agent plans hooks so they do not repeat each other, quotes one charge, and submits every clip. That billing shape is why this is not generate_videos in a loop.

    The UGC video generator is a related launcher. This capability is the pack, not a single UGC body.

    What the job is

    One brief. A planned set. Portrait opens with the line on screen so you can score them the way a muted feed will see them. You pick a winner and attach it to a body you already trust. The pack does not generate that body. It does not pick Veo versus Seedance. Vidu Q3 is fixed on purpose so the variants are comparable.

    If you paste the five lines you already like, you have turned the pack into a renderer and thrown away planning — the only reason the tool is a pack. Brief the offer. Let it propose the lines.

    What it is not

    • Five generate_videos calls. That is five prices and, usually, five cousins of one sentence, because the calls cannot see each other. The pack's planner is instructed to make N hooks that disagree.
    • A multi-scene movie. Create a multi-scene AI movie plans scenes, generates them, stitches them. A hook pack will not become a three-act spot because you wrote "then they unbox it."
    • Premade marketplace / catalog hooks. Listing existing reaction clips is a different SKU. Do not pay pack price to browse a face. Do not expect the pack to be a face library.
    • One hero generate of a line you already wrote. If you are not testing, you do not need a pack. One video job is cheaper honesty than a pack you will ignore.

    Using the pack as a film studio, or avoiding the pack and buying five near-duplicates, both waste credits. The first wastes the pack. The second wastes five motion bills.

    The test

    Do you need a set of distinct openings for one offer, scored cold, before the body exists?

    Yes: this job. Brand in one or two sentences. Count three to read, five or more to test. Confirm the one charge.

    If you need a finished explainer, a talking avatar, or one specific line rendered on a model you named, leave. Those are other capabilities. The pack will not grow into them.

    FAQ

    Does a ten-hook pack cost ten video jobs?

    No. The pack is charged as a set, shown before you confirm. Width is a test-design choice, not a cart quantity. Do not pick three because you are picturing per-clip video pricing.

    Can I name a different video model inside the pack?

    Not as the point of this row. Comparability is the product. Route a hero film somewhere else after you pick the line.

    What if every hook comes back as the same joke?

    The planner missed, or the brief was "make it viral" with no product in it. That set is spent. Brief the SKU and the claim, then run another pack — a second set, not a refund of the first.

    Is this the same as recreating a viral template?

    No. Recreate a viral template clones a public workflow into your account. A hook pack invents openings for your brand. Clone versus pack is a different named job.